Live Week June 15-21, 2026

Trial Value Sheet

Internal scoring reference. Weekly star planning calculated against 3,000 points.

Week Target

3,000

Points for 3 Stars

Search Cars

200

Per Car

Comet Damage

4x

Per Damage

Active Trials

5

Tracked This Week

Search Cars

Any map

Verified

Value

200

Per Car

3-Star Target

15 cars for a 3,000-point target

Scoring Mode: Search Credit

Chain parking lots, road edges, and residential blocks with grouped cars.

Damage Comets

Any map

Damage Based

Value

4x

Per Damage

3-Star Target

750 damage for a 3,000-point target

Scoring Mode: Damage Credit

Focus on Comet routes and bring enough ammo for sustained damage.

Damage ARC enemies in Old Town

Buried City

Pending Value

Value

1x

Per Damage

3-Star Target

Default 3,000 damage target until value is confirmed

Map: Buried City / Old Town

The active source card is live, but the multiplier is not published; keep the value editable.

Destroy multiple ARC enemies with a Wolfpack

Any map

Verified

Value

1,000

Per Multi-kill

3-Star Target

3 multi-kills for a 3,000-point target

Scoring Mode: Wolfpack Multi-kill

Damage Turbines

Turbine maps

Damage Based

Value

1x

Per Damage

3-Star Target

3,000 damage for a 3,000-point target

Scoring Mode: Structure Damage

Bring heavy damage and enough ammo for sustained Turbine damage.

Scoring Notes

Quick operational details for interpreting the values.

Successful Extraction Matters

Trial progress is only useful once the run is banked.

Variable Credit Is Noted

Verified values include notes when partial credit can change the final score.

Personal Best Math Targets +1

Leaderboard pushes target your current personal best plus one point.