Trial Value Sheet
Internal scoring reference. Weekly star planning calculated against 3,000 points.
Week Target
3,000
Points for 3 Stars
Search Cars
200
Per Car
Comet Damage
4x
Per Damage
Active Trials
5
Tracked This Week
Search Cars
Any map
Value
200
Per Car
3-Star Target
15 cars for a 3,000-point target
Scoring Mode: Search Credit
Chain parking lots, road edges, and residential blocks with grouped cars.
Damage Comets
Any map
Value
4x
Per Damage
3-Star Target
750 damage for a 3,000-point target
Scoring Mode: Damage Credit
Focus on Comet routes and bring enough ammo for sustained damage.
Damage ARC enemies in Old Town
Buried City
Value
1x
Per Damage
3-Star Target
Default 3,000 damage target until value is confirmed
Map: Buried City / Old Town
The active source card is live, but the multiplier is not published; keep the value editable.
Destroy multiple ARC enemies with a Wolfpack
Any map
Value
1,000
Per Multi-kill
3-Star Target
3 multi-kills for a 3,000-point target
Scoring Mode: Wolfpack Multi-kill
Damage Turbines
Turbine maps
Value
1x
Per Damage
3-Star Target
3,000 damage for a 3,000-point target
Scoring Mode: Structure Damage
Bring heavy damage and enough ammo for sustained Turbine damage.
Scoring Notes
Quick operational details for interpreting the values.
Successful Extraction Matters
Trial progress is only useful once the run is banked.
Variable Credit Is Noted
Verified values include notes when partial credit can change the final score.
Personal Best Math Targets +1
Leaderboard pushes target your current personal best plus one point.